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  • Description

    Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state -- such as the great Phoenician cities of Tyre and Sidon -- that will outlast many neighbouring empires. Phoenicia is about building an empire worthy of an entry into the annals of time. You must build up your economy and increase your population whilst holding all others at bay. You will be challenged by your neighbouring countries to the next technology advancement that will help you to feed your population.

    Some of this game's mechanics were inspired by Outpost.

    Online Play

    JKLM Online (real-time and turn-based)

    Lots of information about this game is buried in the forums. The following is a list of the major items.

    • There have been a lot of complaints about the clarity of the rules. If there is anything you are unsure of, then the first post in http://www.boardgamegeek.com/thread/186479 is a FAQ covering all the common problems.
    • If you'd rather just start with a better version of the rules to use from scratch, http://www.boardgamegeek.com/file/info/28564 is a complete rewrite of the rulebook by Christopher Young (Nova2001).
    • The game is available for real-time online play, on the publishers Interactive site, http://www.jklminteractive.co.uk . Play requires the user to download and install a Windows app which connects to the publisher's game server.

    Microbadges: http://files.boardgamegeek.com/images/microbadges/phoenecia.gif http://files.boardgamegeek.com/images/microbadges/mb_Phoeniciafan.gif

  • Details
    BGID: 28620
    Category: Ancient, Civilization
    Time: 90 minutes
    Designer: Thomas Lehmann
    Year: 2007
    Mechanics: Auction/Bidding
    Ages: 12 and up