In the roll-and-write, route-building game Space Worm, 2-6 players navigate the fruity void of space with their leviathan cosmic serpents, eating planets whole and collecting space fruit along the way.
To set up Space Worm, each player rolls two dice and starts their worm on the planet matching the sum rolled. Each round, a player rolls the eight colored dice, then players draft one die in turn; you extend the length of your worm by drawing a vertical or horizontal line from your worm's current location that matches the length of the die rolled. Since you are a mindless space worm, you can't cross over your path or else you'll eat your own tail! If you can't move, you cross off one of your hearts.
If you pass through a fruit after drafting a die of the matching color, you score 1 bonus point. Should you cross out all fruit of one type, you score the highest available bonus for this fruit, lowering that potential bonus for all other players.
Once a player has eaten out all of the fruit in the solar system or lost their fourth heart, the game ends. Players tally their four fruit scores, earn 2 points for each remaining heart, then lose points based on how many of the eight planets they didn't visit.
Space Worm includes four different maps featuring wormholes, forcefields, and more, and is the first title in ITB's Lunchbox Series.
This game is strictly limited to 1000 copies, and will not be available beyond 31st December 2020.