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 Forum index » Miniature Wargames » Discussion » Warhammer/Warhammer 40K
Killing Orcs
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pwbinde


Joined: 13 Nov 2007
Posts: 864
Location: Bear, Delaware

PostPosted: Sat Jul 24, 2010 2:13 pm    Post subject:  Killing Orcs  

I'm getting ready to assemble a regiment of 20 Black Orcs. Should each one have its own base or should I place a few on a cavalry base?

I know goblins' points are so low that this is often done, but are Black Orcs killed frequently enough to make this worth the effort and expense?


Thanks,
PAT
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Remmy30

Joined: 28 Jan 2009
Posts: 50

PostPosted: Sat Jul 24, 2010 5:03 pm    Post subject:  

BLack orcs should be placed on separate bases, They can take a punch and don't really get killed without a fight. Plus with the way the new edition is set up, if orcs die in the front ranks then the ones in the back would press forward. You could find yourself having to do so, but since they are on a long base, not being able to do so.
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pwbinde


Joined: 13 Nov 2007
Posts: 864
Location: Bear, Delaware

PostPosted: Sat Jul 24, 2010 5:06 pm    Post subject:  

Thanks. I figured as much, but wasn't quite certain how the new edition effected things.

PAT
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TaegiInIrel Sorathiel


Joined: 13 Nov 2006
Posts: 370
Location: Straits of Lothern.

PostPosted: Sat Jul 24, 2010 9:31 pm    Post subject:  

Im actauly going to say from a modeling point of view it worth considering multiple orc to a single base allow for easy addition and removak if what is veiw as one of the more difficult models from the GW range to rank up, up there with daemons and chaos warriors. Also in the new edition I get the impression that combat involving Lots of dudes nad even more dice are going to be the norm, so being able to remove 4 guys at once may be a bit of a blessing. Lastly, I don't think you actually remove casualties form the forn,t It has always been from the back, I doubt youll ever not be able to fit dudes in. The biggest problem I can think of off the top of my head is that Black Orcs are 25 mill and the multi bases are for 20 mil, so you'd have to make your own, or find something I dont know about for 25 mil, which may be easier then it sound seing as all high elves are 20mil and Ive neve looked for 25 mil bases..
cav bases are 20x40 i belive so they shouldnt be an option.

seriousely thou, if you can do it, do because black orcs are tough to renk up. Both Beau and Gant have had grumbles about them.
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chinsquaz


Joined: 17 Dec 2006
Posts: 428
Location: Elkton MD

PostPosted: Sat Jul 24, 2010 11:11 pm    Post subject:  

yeah dude black orcs are the worst to rank up. if u can get away with the few whose arms stick out sideways on 50x50 squares and remove them as 4 deaths i say go for it but cav bases seem a waste both astheticaly and function cause its not front to back its side to side they dont rank up
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pwbinde


Joined: 13 Nov 2007
Posts: 864
Location: Bear, Delaware

PostPosted: Sat Jul 24, 2010 11:59 pm    Post subject:  

I was thinking of turning the cav base sideways and maybe linking two together to make a four-man base. Of course, if the cav bases are based on 20mm as well, then plan A has been thwarted already.

I ways thinking of just throwing them together, but taking in mind what you've all said, I'm going to give it some thought.


Thanks,
PAT
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chinsquaz


Joined: 17 Dec 2006
Posts: 428
Location: Elkton MD

PostPosted: Sun Jul 25, 2010 9:16 am    Post subject:  

cav bases are 25x50 so it should work but those black orcs still suck when ranking. find out how to then take a marker and number the underside of the bases so u know how to line them up each time
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TaegiInIrel Sorathiel


Joined: 13 Nov 2006
Posts: 370
Location: Straits of Lothern.

PostPosted: Sun Jul 25, 2010 11:21 pm    Post subject:  

also, you'll want amixes based unit, some models on single bases that you keep as the back rank or so so that when you take 1 wound, or 3 wound or 5 wounds, ect.. you can just pick off one guy. While that is an obviouse statement, you'll need to also model, rank and number the last rank or so of indivudual models as well because black orcs are tough to get to rank up. You may be able to make some room by putting particularly tough models on the calvery bases and the models that fit easier in the unit on single bases.
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Artillo


Joined: 14 Jan 2007
Posts: 205
Location: Newark, DE

PostPosted: Tue Jul 27, 2010 11:15 am    Post subject:  

I know I went through hell trying to get 2 units of 20 Black Orcs to rank up properly.... that being said, I number every single one of them in order so I can re-rank them when I get them out of the box, and yeah, you're taking casualties off the back rank anyway.

When I worked on the units, I assembled the heads, torsos, and legs first, and didn't glue them down to their bases, and then worked one rank at a time left to right, fitting in arms as I went along model to model. Then after I dry fit them on their bases I glued them in their final positions.

The problem then becomes going more than 5 models wide, which from some things I hear in the new rules book might be beneficial to do. In this case, I would just add the new column to the end of my existing block of Black Orcs.
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pwbinde


Joined: 13 Nov 2007
Posts: 864
Location: Bear, Delaware

PostPosted: Tue Jul 27, 2010 2:33 pm    Post subject:  

Last night Steve showed me his Black Orcs and has motivated me to get started. The new column would be placed to the unit's left side, correct?

PAT
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chinsquaz


Joined: 17 Dec 2006
Posts: 428
Location: Elkton MD

PostPosted: Wed Jul 28, 2010 9:55 pm    Post subject:  

yes. thats where most outward weapons point
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