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Damage Report

Damage Report

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Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals.

Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to 'breathe', thus each turn is extended, as it takes more time to complete their actions.

Damage Report's modular board pieces ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.

Extra Info

BGID: 128137
Category: Real-time, Science Fiction
Time: 45 minutes
Designer: Alex Barbieri
Year: 2013
Artist: Sylvia Armitstead, Jules Ius
Product Title:
Family: Kickstarter
Mechanics: Co-operative Play, Modular Board, Simultaneous Action Selection, Variable Player Powers
Ages: 10 and up
Publisher: Break From Reality Games